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Coding instruction begins in Compton USD’s elementary schools to give students a jumpstart on STEM technology in the ever-changing high-tech job market.
Competitive video gaming ‘when focused through the lens of scholasticism, has the effect of preparing middle and high school-aged students for more than just the leaderboards’
The North America Scholastic Esports Federation selects group of innovators from U.S. and beyond to collaborate around new ideas in gaming in learning environments
With students overextending themselves and their time spent online, it is imperative to monitor their play and health while protecting the interests of the school
NASEF’s Minecraft-Rube Goldberg event is free for students and schools looking to take part in this fun, mind-bending exercise where new technology converges with old-fashioned innovation
Teachers should create opportunities for productive struggle where students learn to work independently and manage their time.
It's time to ditch the stereotypes and embrace the multitude of benefits that comes from a multi-tiered strategy that leverages competitive video gaming to foster student growth
Schools looking to launch esports don't have to break the bank to get gaming going. If they first determine their program's purpose and look for available help, the sky is the limit.
Key physical space considerations for setting your program, and students, up for success in the exploding world of esports.
The builder of the Wisconsin High School Esports Association talks startup needs, leadership, student culture, academic tie-ins and of course, playing.
The organization's acting president, Jason Kirby, discusses its rise, the power of the HSEL and the new MSEL, and getting a more diverse pool of young kids involved.