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Teens have turned to social media not to cut themselves off from current events, but to seek connections that boost mental health during this age of coronavirus-induced anxiety and isolation.
An artist’s touch has helped the first-year program excel through promoting, marketing, and educating. And it’s doing well on the gaming side, too, with a national champion.
Academic Esports Conference speaker Dr. Joey Gawrysiak from Shenandoah University offers tips to keep children and students engaged and staying safe during the pandemic.
James O’Hagan, the Director of Digital and Virtual Learning for the Racine Unified School District, discusses parent involvement, live vs. remote and what K-12 gaming might look like in the fall.
Evidence of systemic racism exists in schools even in progressive cities where “Black and brown” students are still too often labeled as underperforming, expert says.
Connected Camps offer a breadth of productive activities for students and high school volunteers looking to keep playing and learning during the summer break.
Academic Esports Conference speaker Nate Meeker from the University of Akron offers tips to keep children and students engaged and staying safe during the pandemic.
Working toward common goals as a "giant team" while providing safe, inclusive and engaging activities should be the mission, especially during the Covid-19 pandemic.
Academic Esports Conference speakers Dr. Kristy Custer, principal, and Michael Russell, teacher, at Complete High School Maize offer tips on remote instruction and gaming.
As schools add new technology and turn increasingly to online learning, educators will need to fine-tune messaging to parents about screen time—because “engagement” no longer serves as the sole reason for ed tech adoptions.
With the help of his students, Hubert Ham put esports on the map at Alexander Dawson School. It came with a worthwhile price: learning, not just playing.