Peek inside your average classroom these days, and you'll likely see teachers using apps, websites and software, which borrow elements from video games, to connect with students living technology-infused lives. By all accounts, they're fun to use, and studies have found that some can be effective. But there is also skepticism. Are students who use them better educated, or just better entertained?
With $1.2 billion spent annually just through the federal after-school program, getting the science of reading in after school has tremendous potential. With only one-third of fourth-graders testing proficient, communities need to get more from these programs. Existing local, state, and federally-funded programs can be restructured to get better results.