Despite being the primary technology used in mathematics education, the only people who still use graphing calculators regularly in their workplace are math teachers. DA guest columnist Jack Marley-Payne says spreadsheets are a better way to learn math.
Technology is transforming libraries into makerspaces and robotics labs, and spaces where librarians can provide students with social-emotional support.
Students who play in a high school esports league are no different from their classmates on the football, baseball or basketball teams, says one athletic director.
Esports has become a hit with students and educators alike as the benefits expand to include digital citizenship, team building, positive social development, and places of inclusion. Scaling esports programs requires not just student interest, but also an administrator's vision, stakeholder buy-in, and academic and cybersecurity policies.
Districts of Distinction honoree Baltimore County Public Schools creates equitable learning opportunities for students across the district with a mobile innovation lab.
Eujon Anderson, technology director for Alabama's Troy City Schools and an FETC 2020 speaker, discusses the importance of communication and professional learning to developing trust with teachers and administrators.
Now, 99% of U.S. schools have adequate internet access, according to EducationSuperhighway, a nonprofit that formed in 2012 to ensure that all students can participate in digital learning.
The HSEL's new partnership with charity Varsity Esports Foundation will help serve a larger pool of under-resourced K-12 students, hit future financial goals, and enhance the learning environment for children interested in STEM programs and esports.