This year's grantees are focused on the development of a range of tools such as a platform to evaluate scholastic esports programs, an augmented reality sandbox for early learning STEM instruction, and a web-based tool to assess communication skills that students need for college and career readiness.
Young people from low-income families face yet another developmental gap. Researchers have found that, as with technology, wealthier students have greater access to organized youth sports than do less affluent children.
At the recent International Society for Technology in Education conference, special education teacher and edtech consultant Katie Nieves Licwinko shared these five apps to reduce online distractions at school.
We are all familiar with invention—the process of creating something new and useful. But what about the creativity factors that play a large role in this process? The form of creativity leading to invention is called inventiveness. How can you help your teachers or colleagues promote inventiveness in the classroom? The Belin-Blank Center for Gifted […]
As racial disparities drive more school systems to reduce expulsions and out-of-school suspensions, some educators are questioning the effectiveness of restorative practices and less punitive responses to behavior problems.
Formative assessment can help to differentiate instruction and improve student achievement. But, many teachers struggle to take a systematic approach to formative assessment, which could make it much more effective. Attend this web seminar to learn the results of a recent District Administration survey about this topic, which asked administrators how their teachers are using […]
Today, more than 101,000 K-12 students at Jefferson County Public Schools in Louisville, Kentucky, use online databases by Gale, a Cengage Company. Sponsored content by Gale, a Cengage Company.
Two more states have taken major steps toward teaching students the history of the LGBT and disabled communities, and about the accomplishments of key figures from each group.
While students—and many adults—tend to think vaping is safer than smoking, it is causing real concerns in the medical community as a growing number of people are developing serious pulmonary illnesses related to e-cigarettes.
Research by has found that more than a third of water polo players say they've suffered a concussion. Goalies are most likely to get hit, with half reporting head trauma.