Hands-on arts projects are increasingly being integrated into STEAM classrooms and curricula through collaborative learning spaces, makerspaces, robotics, multidisciplinary projects and virtual learning opportunities.
Colleges and universities dropping SAT and ACT scores in admissions may be the most positive development for equity in education during coronavirus, one higher ed advocate says.
Academic Esports Conference speakers Dr. Kristy Custer, principal, and Michael Russell, teacher, at Complete High School Maize offer tips on remote instruction and gaming.
Even before the coronavirus outbreak and online learning ratcheted up the pressure on school leaders, growing turnover rates among K-12 principals was causing concern.
As schools add new technology and turn increasingly to online learning, educators will need to fine-tune messaging to parents about screen time—because "engagement" no longer serves as the sole reason for ed tech adoptions.
Shannon McClintock Miller, innovation director for Iowa's Van Meter Community School District and a featured speaker for FETC, helps educators empower their digital citizens for end-of-year events and day-to-day connections.
District leaders should not feel obligated to follow state legislation that requires their schools to reopen earlier than established safety guidelines recommend, but they need to fully comprehend the legal implications involved in failing to comply, a task force of superintendents recommends.
DA guest columnist, veteran teacher and FETC featured speaker Rachelle Dene Poth shares online resources for educators that not only connect students to specific content, but give them the opportunity to discover and pursue their interests.
Immersive tech tools can engage students in any class—from STEAM to foreign languages—and help them retain concepts, says DA guest columnist, veteran teacher and FETC featured speaker Rachelle Dene Poth.