An artist's touch has helped the first-year program excel through promoting, marketing, and educating. And it's doing well on the gaming side, too, with a national champion.
James O'Hagan, the Director of Digital and Virtual Learning for the Racine Unified School District, discusses parent involvement, live vs. remote and what K-12 gaming might look like in the fall.
Though sedentary behavior and screen time raise cause for concern, especially during the coronavirus pandemic, experts agree that setting too many boundaries for students can lead to negative outcomes.
Brain-friendly schools support different learning styles, promote active involvement, incorporate multimedia, recognize the impact of environmental factors such as noise and lighting, build connections to the world outside the classroom, and encourage community accessibility and involvement.
Transcript Guest Roland H. Good, III, Ph.D., is president, director of Research Analysis, and associate director of Research and Development for Acadience® Learning, and co-author of Acadience® Reading (also published under the name DIBELS® Next), as well as earlier versions of the DIBELS® assessment. He earned his doctorate from Pennsylvania State University in School Psychology and served two years as a school psychologist. […]
Trucks, and working on them in the Walmart parking lot, is what the boys in Lindsay Johnson's sixth-period English class mostly wanted to discuss last school year. So Johnson helped the students channel their enthusiasm into a podcast.