Working toward common goals as a "giant team" while providing safe, inclusive and engaging activities should be the mission, especially during the Covid-19 pandemic.
San Francisco-area schools launch "Digital Bridge" broadband internet pilots to test "super hotspot" high-speed WiFi access to students for online learning.
Extended school closures dramatically shift the way students receive education and how parents can communicate with district staff. As a result, advocacy and adverse action may look different under these circumstances.
Hands-on arts projects are increasingly being integrated into STEAM classrooms and curricula through collaborative learning spaces, makerspaces, robotics, multidisciplinary projects and virtual learning opportunities.
Academic Esports Conference speakers Dr. Kristy Custer, principal, and Michael Russell, teacher, at Complete High School Maize offer tips on remote instruction and gaming.
As schools add new technology and turn increasingly to online learning, educators will need to fine-tune messaging to parents about screen time—because "engagement" no longer serves as the sole reason for ed tech adoptions.
With the help of his students, Hubert Ham put esports on the map at Alexander Dawson School. It came with a worthwhile price: learning, not just playing.
Seniors at Atlantis Charter School in Massachusetts have continued their career readiness programs in the virtual space, says DA guest columnist and Career Academy Director Pat Hawkridge, who provides four strategies for making the move online.