New app feature helps students retain knowledge

April 15, 2019 | Kahoot!

Kahoot!, the game-based learning platform and one of the fastest growing learning brands, today added a new feature on its mobile app to help students better retain knowledge they obtained in class, restudy difficult questions, and be able to retrieve those learnings many weeks after content was taught.

Kahoot!’s app extends fun, game-based learning beyond the classroom and a live Kahoot! experience. With its challenge feature, teachers can assign kahoots as homework and track learners’ progress in real time. Using the app, students can easily make their own quizzes, taking the lead on learning content and developing their creative and research skills.

Now with smart practice, as this feature is named, students will be able to retain what they learned for longer which will be especially handy during review and test prep season.

Find out how it works and what learning methods smart practice is powered with.

How smart practice works

Learners can access smart practice after playing a live kahoot or a challenge where they answered some questions incorrectly. They will be prompted to start it when a game is completed.

Completing smart practice step by step, they’ll eventually ace the kahoot by remembering all correct answers. Step 1 can be played any time after the initial game. The learner will be taken through questions answered incorrectly until they score 100%. Step 2 will unlock 24 hours later, and step 3 – another 48 hours after that. The app will remind learners once the next step is ready to play.

On both these steps, a learner replays the original kahoot with order of answers randomized until they ace all questions.

Why are there intervals between steps in smart practice?

Smart practice is based on two learning methods: spacing and testing.

Spacing helps retain information and concepts better if learned in multiple, spread-out sessions, rather than one “bulk” session. Effect of spacing is backed by extensive research in psychology.

The term “testing effect” comes from cognitive psychology, too. Its definition is that knowledge retention is improved by using tests to retrieve information during the learning process. In this case, frequent testing or quizzing has nothing to do with scores – it’s a learning tool that helps students find out what they don’t know yet and need to study more.

So, with smart practice, replaying questions from a kahoot brings up the testing effect, and, with steps distributed in time, it’s enhanced with the spacing effect to maximize knowledge retention.

Smart practice comes with a reward

By acing kahoots, learners can collect rewards – emotes! These are animated reactions with different characters that players can use to express themselves in challenges. On top of learning impact, collecting emotes adds more motivation to complete smart practice, especially for young learners.

Kahoot!’s mobile app with smart practice is available on iOS and Android. By acing kahoots students will be prepared to ace their tests and retain knowledge they gained via playing Kahoot! for a long time. Learn more in this video.

About Kahoot!

Kahoot! is a game-based learning platform that makes it easy to create, share and play fun learning games or trivia quizzes in minutes. Kahoot! is used in a variety of settings – in K-12 and university classrooms, corporate offices, social settings, and major sporting and cultural events. Kahoot! is embraced by teachers, loved by students, valued by organizations and harnessed by publishers. In 2018, Kahoot! had over 1 billion participating players in more than 200 countries. Kahoot! is on a mission to make learning awesome and build the leading learning community in the world that connects its users to premium content. Launched in 2013, the company is headquartered in Norway with offices in the US and the UK. Let’s play!

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