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PresenceLearning hosted this webinar to support districts that are looking to deliver special education-related services to students via in-home teletherapy. Sponsored content by PresenceLearning.
Hands-on arts projects are increasingly being integrated into STEAM classrooms and curricula through collaborative learning spaces, makerspaces, robotics, multidisciplinary projects and virtual learning opportunities.
While virtual reality takes students (and teachers) to many places around the world they would otherwise never go, implementing virtual reality field trips for teaching takes time. Here are some best practices for taking students on virtual reality field trips.
Screen time, social media, video games and various other online and digital activities are pretty much the only way students can maintain social lives under stay-at-home orders.
Check out these highlights from the program of the first conference focused exclusively on video gaming and education.
Here are four K-12 districts being honored as Districts of Distinction runners-up for incorporating education technology in professional learning and in the classroom.
Districts of Distinction honoree Cherokee County School District is bringing game-based learning into the classroom (and online during school closures) by providing extensive training and PD.