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The state's University Interscholastic League is partnering with the organization that runs the High School Esports League and Middle School Esports League.
From mission and philosophy development to a code of conduct and practice structure, an overview of how to make competitive video gaming work on your campus.
Joey Gawrysiak from Shenandoah University offers tips to keep students engaged and staying safe during the pandemic.
James O'Hagan, the Director of Digital and Virtual Learning for the Racine Unified School District, discusses parent involvement, live vs. remote and what K-12 gaming might look like in the fall.
Bravous Esports and Game Truck provide a recreational vehicle for kids, teens and young adults to achieve. Educators and parents who get on board can benefit, too.
For Laylah Bulman of the Florida Scholastic Esports League, seeing the impact that gaming had on students - from their excitement to their development - was the moment when everything clicked.
John Shoemaker, Technology Program Specialist at the School District of Palm Beach County in Florida, offers strategies to keep students engaged and staying healthy during the pandemic.
Educator Randall Deich’s efforts are helping build community and empowering hope for underserved students in Lauderhill, Florida.
NASEF's Scholastic Fellows program consists of top education leaders who serve students interested in competitive video gaming.
Connected Camps offer a breadth of productive activities for students and high school volunteers looking to keep playing and learning during the summer break.
From grant to launch, Academic Esports Conference speakers Jane Whitaker and Laurie Boyer present how gaming is inspiring dreams at Fort Pierce Westwood Academy.
Formalized training through the National Association of Esports Colleges and Directors can enhance the careers of coaches and professionals, while helping school districts and organizations vet potential job candidates.