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Connected Camps offer a breadth of productive activities for students and high school volunteers looking to keep playing and learning during the summer break.
From grant to launch, Academic Esports Conference speakers Jane Whitaker and Laurie Boyer present how gaming is inspiring dreams at Fort Pierce Westwood Academy.
Formalized training through the National Association of Esports Colleges and Directors can enhance the careers of coaches and professionals, while helping school districts and organizations vet potential job candidates.
Academic Esports Conference speaker Nate Meeker from the University of Akron offers tips to keep children and students engaged and staying safe during the pandemic.
Academic Esports Conference speakers Dr. Kristy Custer, principal, and Michael Russell, teacher, at Complete High School Maize offer tips on remote instruction and gaming.
With the help of his students, Hubert Ham put esports on the map at Alexander Dawson School. It came with a worthwhile price: learning, not just playing.
Check out these highlights from the program of the first conference focused exclusively on video gaming and education.
Adam Garry, senior director of education strategy at Dell and a keynote speaker at the Academic Esports Conference, offers tips to make online experiences positive.
Though sedentary behavior and screen time raise cause for concern, especially during the coronavirus pandemic, experts agree that setting too many boundaries for students can lead to negative outcomes.
Through its membership, clinics and conferences, NAECAD, which oversees esports coaches and directors, provides a powerful collaborative environment to share ideas and foster growth.
Finding new opportunities to keep students engaged at home can be a challenge, unless you think outside the box … like offering a drive-in esports theater.
Although some students and faculty have found a way to play, lack of equity and access across the board is keeping many in the dark.
Giving student gamers guidance and advice during the pandemic and alone times, even while they’re playing, can be a strong force in mitigating potential toxicity.
A renowned middle school teacher offers up some of the best ways to keep students engaged and connected during COVID-19 … by giving them something they enjoy: Minecraft.
The High School Esports League’s newest banner, Generation Esports, will run the Middle School Esports League and host tournaments, including a Social Distancing Cup, during the coronavirus pandemic.